Nicholas DeluzioJan 18, 20224 min readNew expanded mechanics for 5th edition #1Dungeons and Dragons has been around for a long time. Its gone through many revisions, changes, art styles, and has been popular,...
Nicholas DeluzioApr 30, 20204 min readVacuum Vault Postmortem (4/30/20)Work on Eira: Echoes of Adventure has finally drawn to a close. After 4 months of development, its finally going to be released on Steam...
Nicholas DeluzioApr 7, 20202 min readVacuum Vault Dev Blog #6 (4/9/20)Wow remote work is strange! The past two weeks have been filled with us trying to adapt to not being able to physically work with one...
Nicholas DeluzioMar 25, 20203 min readVacuum Vault Dev Blog #5 (3/26/20)These last few weeks have been extremely hectic, both for the development team, and for myself personally. Unfortunately with COVID-19...
Nicholas DeluzioMar 4, 20202 min readVacuum Vault Dev Blog #4 (3/5/20)The road to Alpha is where we're at in development now! After getting past greenlight in the previous weeks, our team has finally started...
Nicholas DeluzioFeb 19, 20203 min readVacuum Vault Dev Blog #3 (2/20/20)These last two weeks were really big weeks in terms of the game's timeline. For starters, we made it past Greenlight! That was a huge...
Nicholas DeluzioFeb 6, 20202 min readVacuum Vault Dev Blog #2 (2/6/20)A lot has changed since the last post. We are well under way into development now and there's been a lot of marketing changes. Diving...
Nicholas DeluzioJan 22, 20202 min readVacuum Vault Dev Blog #1 (1/23/20)This is the start of a new blog about working on my current project; Vacuum Vault. As a little bit of background, this is an ongoing...
Nicholas DeluzioApr 22, 20195 min readUbisoft Game Competition - A Post MortemWhen we were told that while spending our semester abroad in the cold climate of Canada, we would be participating in a game competition...